I have not posted anything for a few days. I’ve been beyond excited, working on upgrades and maximizing the code of the game so it can run a whole lot better.
I’m trying to not have any memory leaks or crashing bugs. I really want this game to run 110% on the platforms I intend to release it on, especially now that I have a convention to attend to.
The last thing I need while presenting the demo of the game, is to have a unstable build. I would not stand for players having a hard time playing the game. How embarrassing would that be?The game got a whole graphics upgrade and a better feel to it. It looks and now plays a lot more like a platformer, where my first versions of the game it just seemed messy and scrambled, if that makes sense.
I just wanted to post this quick blog to update the readers on the progress.