Category Archives: Update

Rewriting code.

You spend a large amount of time using and learning a video game engine but more importantly, you spend even a larger amount of time designing and programming a video game using that game engine, only find out that such … Continue reading

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SpaceCon 2019

SpaceCon had it’s third convention in South West Florida Fort Myers. I had the pleasure to demo El Pansas once more and still rocking it, feels extremely good when people just honestly enjoy my work. Three years I spent working … Continue reading

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Still doing pixel art!

Working on this new indie game sure is “easier” now that I know how to approach design and try to avoid obstacles as much as possible. Since I’ve released El Pansas, much was learned, Dos and Don’ts. I find my … Continue reading

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Vampire baby steps!

Quick update on the new project, is going a bit slow but at least it is coming along, being a full time dad of two and having a full time day job sure takes most of my time but I … Continue reading

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We got a main character!

So after a few online game dev sessions with my best friend and going back and forth on character designs, I’ve finally hit the spot and decided on a final design. Tonight I worked on a walk animation for the … Continue reading

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Android port gets a name.

Released El Pansas on different web-sites where indie games thrive and I wanted to have it  out on as many platforms as possible, so far El Pansas is out on PC and Mac. I’ve been working on the Android port … Continue reading

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Next stop, Steam!

This is probably one of the most exciting and scary things I’ve done so far, due to the change of rules and policies. I am talking about Steam Direct of course. Because Steam had to give up on Green Light … Continue reading

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El Pansas for Android

I recently discovered that indeed, it will be possible to export El Pansas to Android devices. So, with that discovery in hand, I am already working towards re-mapping the controls for touchscreens. I won’t lie when saying that, it get’s … Continue reading

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El Pansas MacOS port is available now!

It took one late night and a somewhat early morning to make the export/build on the MacOS work properly, like a good programmer I have no idea what I did to my code to make it work properly. (lol) I … Continue reading

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El Pansas on MAC?

Let’s just go straight to the chase here, yes… I would love to bring El Pansas to Mac OS and  since the beginning of the development of the game, I actually had everything set up to export the final build … Continue reading

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